Everyone who has played Sonic knows the feeling of carefully making their way through narrow pathways, barely holding onto things with the fleeting “grip” you have on the rotating walls, only to spill into a wide-open area and immediately plummet onto exit panels (which, in a tremendous dick move, are labelled “Goal.”) Yeah, it kinda sucks. The big problem with these stages is that, even when you know the layout, you will often find yourself careening into places you don’t want to be. Sure, the rotation aspect is novel, and the background is wonderfully trippy, but these stages just aren’t very fun. I don’t think anyone’s going to argue with me when I say “Sonic 1 special stages aren’t very good and feel like an extended programming demo.” A lot of Sonic 1 feels rough and experimental, and these stages definitely fit that description. We’re going to be looking at all of the classic Sonic series special stages 1 and evaluating each type… and maybe tell a fun story or two of youthful obsession. This time, we’re not reviewing games, but games within games. So, readers, I would like to once again present you with a painstakingly compiled list of mini-reviews. And, my friends, Sonic Mania’s special stages are absolutely not fun, especially in comparison to some of the other great special stages Sonic has offered us. I think I have a pretty damn good idea of what makes for a fun Sonic special stage. I’ve spent a tremendous amount of time in these games’ special stages. They’re absolutely the weak link in an otherwise spectacular game, and having to play more of them was not a fun prospect, made worse by the fact that the special stage rings are still a royal pain in the ass to find (and farm in postgame). I don’t know why this point in particular seemed to get folks all in a huff, because… well, yeah, Sonic Mania special stages are pretty miserable. (It’s a joke, people.)īut some folks seemed unusually incensed that I said the special stages were bad. I had to dock a point immediately right there. I mean, the team had the opportunity to put the Love Tester back into Studiopolis and they didn’t. Hey, I reviewed Sonic Mania Plus recently! Some people seemed to take issue with the fact that I said the new content was a bit of a letdown - which I think more people might be inclined to agree with now that the game’s out.
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